AI Insights · Timothy · July 2025
Top Slime Games on iOS in Czech Republic: Q2 2025 Performance
Explore the performance trends of the top 5 slime games on iOS in Czech Republic during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top slime games on iOS in the Czech Republic displayed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each app's performance based on data from Sensor Tower.
PlaySlime: Slime Simulator Game from Slime Simulator Studio saw a consistent weekly revenue, peaking at around $267 in early May, and closing the quarter at approximately $243. Weekly downloads fluctuated, starting at 272 and ending at 183, while weekly active users remained stable, hovering around 2.5K.
Super Slime Simulator by Dramaton LTD experienced minimal revenue, with a slight peak of $14 in late May. Weekly downloads were modest, starting at 88 and dropping to 59 by the end of June. Active users showed a slight increase, reaching 323 by the quarter's end.
Super Big Slime: Black Hole 3D from Supercent, Inc. had negligible revenue until mid-June, with a small increase to $12. Downloads varied, hitting a high of 77 in mid-May and settling at 28 by the end of the quarter. Active users fluctuated slightly, ending at 345.
My Talking Slimy: Slime Cat 3D by Pixeland LLC witnessed a steady rise in revenue, culminating at $102 in late June. Downloads were minimal but increased slightly to 22 by the quarter’s end. Active users showed a gradual rise, reaching 90 by June.
Fluid Simulation, developed by Pavel Dobryakov, had minimal revenue spikes, with a peak of $14 in early June. Downloads were low, starting at 1 and ending at 9 weekly, while active users decreased from 18 to 21.
These insights offer a snapshot of the slime games market in the Czech Republic on iOS for Q2 2025. For more detailed insights, visit Sensor Tower.